At last, I'm beginning to upload some of the work I did for Voyage of the Dead, a rail shooter about a zombie outbreak on a cruise ship. This was my first project as a full time concept artist, and I'm still happy with a lot of the work I did on it. The game features three different factions of zombies an enemies. Here are the bosses, some of the funnest things to design in the whole project.
My creative director for the project was Dan Borth.