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Unpublished Project - Beacon Guardian

This is the very first assignment I had at this job. The idea was a miniboss that would guard certain checkpoint areas. It didn't end up fitting with the direction we would later go with the enemies, but we justified that by saying that it was some sort of unrelated alien/interdimensional creature that got trapped there.

Some of these concepts are paintovers of 3D models by Nestor Villegas. https://www.artstation.com/3denvy My art director for these was Ben Zweifel. https://www.artstation.com/benzweifel

Final rendered concept, working with one of Nestor Villegas' incredible models.

Final rendered concept, working with one of Nestor Villegas' incredible models.

Initial batch of loose sketches.

Initial batch of loose sketches.

Some tighter sketches.

Some tighter sketches.

Color schemes.

Color schemes.

Some different ideas for its eyes.

Some different ideas for its eyes.

We wanted it to have a very strange and complex mouth, so I drew several concepts of how its skull plates might open and what the inside might look like.

We wanted it to have a very strange and complex mouth, so I drew several concepts of how its skull plates might open and what the inside might look like.

A compilation of early ingame screenshots that I took, featuring Nestor's amazing model.

A compilation of early ingame screenshots that I took, featuring Nestor's amazing model.